Essay for Interactive Media

Interactive Media always uses digital computer-based systems. Interactive media engages the user and interacts with him or her. For example websites and video games are two common types together for interactive media. Movies can’t be interactive with anyone because you can’t change anything. Interactive Media are the different types e.g. websites, video games, apps, text, graphics and animation.

There are things that you need to write down well, when you sit down to write dialogue. First thing, sound your words and read them out loud. This something you must have to practice, doing it over and over and over again. When you hear people talking, you will find out more about yourself editing their dialogue, playing with it, seeing in your mind’s eye what it would look like on the page. You need to listen to how people really talk about storytelling then learn a bit to take someone about 5 minutes speech without losing anything. For examples of bad dialogue, when dialogue can bring characters to life and readers to tears, if you want those readers crying at the emotions your stories raise in them. But you certainly don’t want them crying because your dialogue is so odious. And you don’t want readers laughter at dialogue because of respect as well.

Enhance the mood is a technology music in based music recommendation. While music mood estimation (MME) research about audio music analysis where it used the meaning of lyrics text in predicting song emotion in recent years. MME compiled a dataset of 600 pop songs (iPop) from the rood rating of 246 participants who are three experience different song sessions, lyrics text as (L), audio music track as (M), lyrics text and audio give to valence-arousal (V-A) mood ratings. These results validate the statement acquired by the statistical analysis.

DVD menu sound is a digital format to bring high-fidelity audio content on a DVD-Audio. DVD menu sound is not like video delivery and is not the same as DVD video contend concert films or music videos.  DVD menu sound offers many possible for delivering of audio channels, from single-channel mono to 5.1-channel surround sound, at various sampling frequencies and sample rates. Low-frequency effects channel (LFE) for bass and/or special audio effects). The Compact Disc is much higher capacity DVD format because it is more music with respect total running time and quantity of songs or far higher audio quality, higher linear sampling rates and higher bit-per-sample resolution. Games menus is a game audio formats files that games have audio stored in formats files from OGG, MP3, etc). Some games content their resources in packed files for audio format files.

Diegetic sound is a visible on the screen by action video includes voices of characters, sound made by objects in the story and music represented as coming from instruments in the story space. Diegetic sound can be either on screen or off screen because it depends on inside the frame or outside the frame. So Diegetic is actually sound. Non-diegetic sound is neither visible on the screen includes narrator’s commentary, sound effects which is added for the dramatic effect and mood music. This from source music outside story space. Non-diegetic sound is commentary sound.

Sound effects are specifically created sound processes used in films, television shows, live performance, animation, video games, music or other media. Sound effect is a sound recorded and presented to make a specific storytelling for dialogue or music. Dialogue and music recordings are never referred to as sound effects, such as reverberation or flanging effects often are called “sound effects.” Sound effect is often recording of real life, which doesn’t sound realistic on playback. Sound effect have Foley and f/x. Rain may be recorded as salt falling on a piece of tinfoil. Theory of sound are good and bad qualities for example. You can’t see particles in the air. The air vibrates so you can hear. Particles vibrate slowly – low sound. Particles vibrate quickly – highsound. This is called Frequency (Hz) of sound. Volume (loud – quiet) is called amplitude (db.).

The theory of sound is based on the vibration, which moves rapidly. The source, such as a voice, a bell and musical instruments can be recorded. Compression is the movement air pulling particles together to create a sound wave. Rarefaction is the movement of air, which pushes particles away to create a sound wave.

If you don’t use headphones with a mobile phone or computer, it is bad quality because sound will be distorted. Speaker sound is the best because the sound will be clear.

Logo means identity when you see or hear advertising e.g. McDonalds where it says, “I’m loving it”. It is about identity. Themes using specific music, video or TV programmes. Earcons is an interactive sound for a roduct. A leitmotif is a specific sound for music games. When you hear sound with games super Mario it is about specific sound for music games because his own music games.

Loops are specific sounds that are repeated.

http://theeditorsblog.net/2011/11/03/bad-dialogue-bad-bad-dialogue/

 

http://grammar.about.com/od/d/g/dialogueterm.htm

 

http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=5349591&searchWithin%3DSearch_Index_Terms%3A.QT.audio+music+track.QT.

 

http://en.wikipedia.org/wiki/DVD-Audio

 

https://en.wikipedia.org/wiki/Game_rip_%28audio%29

 

http://en.wikipedia.org/wiki/Sound_effect

 

 

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